EXPERIENCE:
2021-2022 Modeling and texturing of characters, props and buildings and layout in the 3rd season of “Yoko”, for Dibulitoon Studio
2019-2021 Modeling, texturing and rigging of characters and costumes for a MMO game of anime style
2019 Shading, texturing, lighting and rendering of buildings and video compositing for a presentation for Pasajes Harbour (Spain)
2018 Modeling and shapes of the character Leon, for B-Water Animation Studios
2018 High-poly modeling and texturing of two cartoon characters
2018 Shading, texturing, lighting and rendering of ships and ocean and video compositing for a sailing course
2016 High-poly modeling, texturing and rigging of a man and woman for Oman Airports
2016 High-poly modeling and texturing of an ant cartoon character
2015-2016 Design, low-poly modeling, texturing and animation of all models and background for the iOS and Android game "Paid To Kill: Sniper"
2015 Design, high-poly modeling and texturing of a cartoon character for Switchblade Kitten Media LLC
2014 Design, low-poly modeling, texturing and animation of all models and background for the iOS and Android game "Mountain Man: Moonshine Escape"
2014 Design, low-poly modeling, texturing and animation of main character and vehicle for the iOS and Android game "Baby Jack Racer"
2013-2014 Design, low-poly modeling, texturing and animation of all models and background for the iOS and Android game "Motocross Mayhem"
2013 Design, low-poly modeling, texturing and animation of all models and background for the iOS and Android game "WakeBoarding Mayhem"
2013 Design, low-poly modeling and texturing of characters for a game based on the Middle Ages
2013 Design, low-poly modeling and texturing of all models and background for the iOS and Android game "Santa's Gift Quest"
2013 Design, low-poly modeling and texturing of characters for a iOS game based on the wild west
2013 Set layout and lighting in the film “Daddy, I'm a zombie 2”
2012-2013 Texturing and shapes of characters in the film “Daddy, I'm a zombie 2” (Nominated for best animated feature in the spanish Goya awards)
2011-2012 Texturing, shapes and rigging of characters in the film “The heart of the oak” (Nominated for best animated feature in the spanish Goya awards)
2010-2011 Texturing, shapes, rigging and lighting of characters in the film “Daddy, I'm a zombie” (Nominated for best animated feature in the spanish Goya awards)
2007-2008 Lighting advanced operator and texturing operator in the film “Pérez 2”
2006-2007 Lighting operator in the film “Donkey Xote” (Nominated for best animated feature in the spanish Goya awards)
EDUCATION:
2005-2006 Technical expert in special effects for film, television and real-time 3D applications with SOFTIMAGE XSI (Sintesys Academy)
2004 Graphic Design Course in Ceinpro
1997-2002 Bachelor of Fine Arts from the University of the Basque Country
(U.P.V.)
PERSONAL PROYECTS:
2009-2010 "Dreams" shortfilm
COMPUTER SKILLS:
3D Softs: Softimage, 3D Studio max, Maya, Unity, ZBrush, Mudbox, Topogun
2D Softs: Photoshop
LANGUAGES:
Spanish (native speaker)
English (good written comprehension and good writing and speaking expression)
Painting and drawing